Post by Emily on Jul 22, 2024 16:52:53 GMT
Hello there!
After losing my motivation for game development for a number of years, I've recently returned to Game Development and am currently working on a RealmCrafter game (for fun) and a RPG Maker 2000 game (my main focus). To help motivate myself from time-to-time I'm going to try to set my self a challenge to create a small game once a week or two in a few hours to a couple of days. They don't necessarily have to be great but just something different from what I would usually want to make so I don't lose interest once again in this hobby.
So far I have released three games last week using the ClickTeam Fusion engine:
Flappy Cage
A small Flappy Bird clone where you play as Nicolas Cage. Just left click to make Nicolas Cage jump and avoid the pipes.
Download here.
![](https://m.gjcdn.net/game-screenshot/100/34277043-xg5nujqx-v4.webp)
Fruit Catcher
A small fruit catching game made in an hour or so whilst drunk. Not particularly nice to look at. Left and right arrow keys to movie, catch the fruit but avoid the dynamite.
Download here.
Space Shooter
An arcade-style space shooter that is taking more than a few notes from Space Invaders, Galaxian and Galaga. 10 levels - a bonus round after every three levels. Levels 1-3 introduce more aliens to shoot and they get faster each level, levels 4-6 introduce more aliens, levels 7-9 increase the alien speed and level 10 increases the alien movement speed and they shoot twice as fast.
Download Here
My next "small project" is just me cheating by finishing off an FPSC game. After that I have a couple of ideas for some original games in Clickteam Fusion.
After losing my motivation for game development for a number of years, I've recently returned to Game Development and am currently working on a RealmCrafter game (for fun) and a RPG Maker 2000 game (my main focus). To help motivate myself from time-to-time I'm going to try to set my self a challenge to create a small game once a week or two in a few hours to a couple of days. They don't necessarily have to be great but just something different from what I would usually want to make so I don't lose interest once again in this hobby.
So far I have released three games last week using the ClickTeam Fusion engine:
Flappy Cage
A small Flappy Bird clone where you play as Nicolas Cage. Just left click to make Nicolas Cage jump and avoid the pipes.
Download here.
![](https://m.gjcdn.net/game-screenshot/100/34277043-xg5nujqx-v4.webp)
Fruit Catcher
A small fruit catching game made in an hour or so whilst drunk. Not particularly nice to look at. Left and right arrow keys to movie, catch the fruit but avoid the dynamite.
Download here.
Space Shooter
An arcade-style space shooter that is taking more than a few notes from Space Invaders, Galaxian and Galaga. 10 levels - a bonus round after every three levels. Levels 1-3 introduce more aliens to shoot and they get faster each level, levels 4-6 introduce more aliens, levels 7-9 increase the alien speed and level 10 increases the alien movement speed and they shoot twice as fast.
Download Here
My next "small project" is just me cheating by finishing off an FPSC game. After that I have a couple of ideas for some original games in Clickteam Fusion.